tag:blogger.com,1999:blog-6843566830671277353.post1820928255581270877..comments2023-12-11T22:56:18.291-08:00Comments on Codedependent: Video: Gumbo EffectsChet Haasehttp://www.blogger.com/profile/03250991041464602854noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6843566830671277353.post-80657151293993599942009-02-11T17:45:00.000-08:002009-02-11T17:45:00.000-08:00Fuad: Are you talking about the next version of Fl...Fuad: Are you talking about the next version of Flex Builder? Not sure what the deal is. Frankly, I'm so busy working on the SDK implementation that I haven't had time to play around with the tools other than just using the standard FB 3 to hack away.Chet Haasehttps://www.blogger.com/profile/03250991041464602854noreply@blogger.comtag:blogger.com,1999:blog-6843566830671277353.post-37606562398281646242009-02-11T15:39:00.000-08:002009-02-11T15:39:00.000-08:00Chet, sorry this isn't related to this specific vi...Chet, sorry this isn't related to this specific video. What's the difference between a package and a folder in Gumbo? Flex 3 never made such a distinction, although it seems the option was there in Eclipse. They seem like the same thing to me but there are distinct menu options for it now. Also what's with the symbols? In Flex 3 there was a little square with crosshairs on the corner of some folders, now when you make a new folder in Gumbo the symbol for it is a square with crosshairs. I read in the Gumbo migration doc about the Flex File Browser being replaced with the Flex Package Explorer, and the new option for hierarchical display vs. logical flat view, but still don't see the significance of a package vs. a folder besides terminology.<BR/><BR/>thanksAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6843566830671277353.post-66166617490911929782009-02-11T10:37:00.000-08:002009-02-11T10:37:00.000-08:00Anonymous: The intention wasn't to replace anythin...Anonymous: The intention wasn't to replace anything in particular, but rather to enhance the existing functionality already in Flex for animations and effects overall. I expect the various tweening engines out there will still have various things to offer, as they focus on different aspects of a large and diverse topic (animation). But I hope that the built-in effects/animation classes in Flex can provide more and more functionality for developers either indirectly, by their using Flex components that use the effects, or directly, by using the effects themselves.Chet Haasehttps://www.blogger.com/profile/03250991041464602854noreply@blogger.comtag:blogger.com,1999:blog-6843566830671277353.post-44591852441473385382009-02-11T10:21:00.000-08:002009-02-11T10:21:00.000-08:00In general, will the Gumbo effects replace much of...In general, will the Gumbo effects replace much of what the current tweening engines provide, or will the tweening engines continue to provide benefits? I just started to learn about various tweening engines then I saw this blog post.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6843566830671277353.post-22614219658223756852009-02-11T08:57:00.000-08:002009-02-11T08:57:00.000-08:00Great stuff makes my live easinger (sorry)Great stuff <BR/>makes my live easinger (sorry)Pieter3Dhttps://www.blogger.com/profile/07163487861124215781noreply@blogger.com